Bolt.new pricing comes down to how many tokens you get and how fast your project eats them. Free gives 1M tokens a month with a 300K daily cap. Pro is $18 a month billed yearly for 10M tokens and no daily cap. Teams is $27 per member a month billed yearly. Enterprise is a custom contract. The catch is that Bolt does not charge a fixed amount per request: the bigger your project, the more tokens each change costs. So the useful question is not the price of a plan but how many requests it buys in your project, and that is what this page works out.
Prices and rules from bolt.new/pricing and support.bolt.new, checked Oct 2026. Bolt shows yearly prices by default, so monthly billing costs more.
The four plans in one list
- Free, $0, no card: 1M tokens a month, 300K a day, hosting, 10MB uploads, 333K web requests a month, Bolt branding on, no custom domain, no rollover.
- Pro, $18 a month billed yearly ($216 a year, listed against $300): 10M tokens a month, no daily limit, rollover, custom domain, branding removed, 100MB uploads, 1M web requests a month.
- Teams, $27 per member a month billed yearly ($324 per member a year): starts at 10M tokens per member, central billing, team access management, priority support.
- Enterprise, custom annual contract: tokens priced by consumption and a dedicated account manager.
Where tokens actually go
Bolt's help center says it consumes tokens when it reads, thinks about and builds your project, and that most usage comes from reading, understanding and syncing your project files. Your prompt is a small part of the bill. The files Bolt has to look at before answering are the big part.
Two consequences follow. The same request costs more in week three than in week one, because the project has grown. And typing a short prompt does not save much, while keeping the project small does.
The Free plan, worked out
The monthly cap is 1M tokens and the daily cap is 300K. Divide one by the other and you get 3.3. That means Free supports about three days of hitting the daily cap in a month, plus a bit of a fourth. After that the monthly cap stops you even though the daily counter has reset.
- Light use spread over the month: roughly 33K tokens a day keeps you inside 1M for all 30 days.
- Weekend sprints: two full days at 300K uses 600K, leaving 400K for the rest of the month.
- One heavy week: three capped days uses 900K, and the month is effectively over.
- Daily tokens reset every day and do not carry over. Monthly tokens reset on the 1st of the calendar month, not on your signup date.
Free plans cannot buy top-ups. The one thing you can always do after the cap is edit existing code by hand in Code view, which uses no tokens.
Pro, worked out per dollar and per day
- Per dollar: $18 for 10M tokens is $1.80 per million tokens on yearly billing.
- Per day: 10M over a 30-day month averages about 333K a day, which is a little more than the Free daily cap every single day.
- Versus Free: 10 times the monthly tokens, with no daily ceiling, so you can spend 2M in one long Saturday if the project needs it.
- Rollover ceiling: unused tokens stay valid for two months, so the most you can bank from plan tokens is about two months' worth, roughly 20M.
That per-day average is the number to keep in mind. If your project regularly burns through the Free daily cap by lunchtime, Pro roughly gives you one Free day's worth every day, not ten.
Teams and Enterprise in dollars
Teams costs $27 per member a month billed yearly, which is $2.70 per million tokens if each member uses their 10M. A team of three pays $81 a month, or $972 a year. The allowance is set per member, so before you add a fourth seat, check whether everyone is actually using theirs. Enterprise drops fixed allowances for consumption pricing, which suits companies with very uneven usage.
Resets, rollover and cancelling
- Paid tokens reset on your renewal date.
- Unused monthly tokens roll over and stay valid for two months.
- Token reloads are sold only on the highest individual monthly Pro tier and on any annual Pro plan. Reloaded tokens do not expire.
- Cancel and you lose every allocated token, rollover included, when the billing cycle ends. Resubscribe before they expire to keep them.
- Free tokens never roll over.
Turning tokens into requests for your own project
Bolt does not publish a token cost per request, because it depends on your project. You can measure it in five minutes. Note your remaining balance, make three ordinary change requests, and note it again. Divide the difference by three and call it R.
- Free requests per day: 300K divided by R.
- Pro requests per month: 10M divided by R.
- Repeat the measurement every week or two. R rises as the project grows, so last month's answer goes stale.
As a sense check with a made-up number: if R came out at 100K, Free would allow three requests a day and Pro about one hundred a month. If R came out at 25K, Free would allow twelve a day and Pro four hundred a month. Your own R is the only figure that matters.
Ways to stretch a token budget
- Keep one project per idea. A side feature that lives in its own project does not make the main project more expensive to read.
- Make small fixes yourself in Code view. They cost nothing, even after the cap.
- Write one specific request instead of three vague ones. Each round trip re-reads files.
- On Free, spread heavy work across days rather than burning three capped days in a row.
- On Pro, buy yearly only after a month of measuring R. Reloads on annual plans do not expire, which is useful if your usage is lumpy.
Bolt next to Lovable and VibeDream, in dollars
- Bolt.new: $0 Free with 1M tokens, or $18 a month billed yearly for 10M tokens. Cost per change rises with project size.
- Lovable: Free with 5 build credits a day up to 30 a month, Pro from $25 a month (or $21 billed yearly) for 100 credits, from lovable.dev and docs.lovable.dev. See Lovable pricing.
- VibeDream: no free plan. All Access Mini is $49 a month for 60 credits and 3 active projects, All Access is $97 for 150 credits and 5 projects. Putting an app online costs 5 credits per publish or update, with hosting included on paid plans, and every app has a Python FastAPI backend.
Bolt is the cheapest of the three to start and to run a small project. VibeDream costs more at the door. Its case is a Python server, built-in file storage and publishing at a known 5 credits per update, not a lower bill. Plans are on the VibeDream pricing page.
Picking a plan by how you work
- You build in short bursts a few times a month: Free is enough.
- You work on one project most days and want your own domain: Pro, after measuring R for a month.
- Three people share one product: Teams, but check that each person really needs their own 10M.
- You need Python on the server or games: look at the Bolt.new alternatives instead of a bigger Bolt plan.
